Sunday, December 22, 2019

Maxscript Unwrapper - My first Tool ... and some VFX

Since I haven't done any real scripting in Maxscript, I decided to take the Christmas break and do something about that. I chose to write a short script, that flatten maps and packs the UVs of selected objects either seperately or in a shared UV space.
I plan to expand the tool and already started working on an export tool, which isn't implemented, yet, so I will continuously update this tool.
If everything works out I will be able to use it for my FMP. Currently it is just a brief journey into the world of Maxscript.


Also I did some quick VFX prototyping, which I might end up using for another personal project. Strictly materials at the moment, no particles.

VFX Prototype

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