After handing in my third project, I decided to spend the week before Christmas break polishing my Destruction Project, after talking to one of my tutors. Since I didn't have any time to make textures, when last working on it, I started by making them in Substance Designer. This took a while, because I haven't touched Designer in a long time for creating realistic materials, all of the ones below are work in progress as well.
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| Wood Substance Graph |
I tried to recreate old, worn down wood, whilst also adding options to add varnish or paint and other input parameters. The following Screenshots show the textures at 1024 by 1024 resolution.
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| Standard Wood |
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| Wood Variations |
The material definitely still needs some improvement, but I will move on for now, since I have plenty of other things to work on.
I also started working on a simpler wood mainly for furniture.
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| Wood 02 Graph |
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| Wood 02 |
Additionally I started working on a worn leather material. Ideally I will be able to add a parameter for the level of wear, etc.
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| Leather Graph |
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| Leather |
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