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| Companion Robot Final Submission |
For the summative hand in I decided to work a bit more on the Companion Robot project, mainly by creating a warehouse environment. I kept it simple for time and budget limitations. Below are images of the environment creation process
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Furthermore I improved the robot's flying behaviour slightly, by changing the way it adjusts z location.
Now, instead of trying to stay a certain distance above the ground the Robot takes the Players Z location and tries to adjust to that height. It still traces down, though, to not move through the floor. The obstacle avoiding mechanism still doesn’t work the way I want it to and occasionally the Robot gets stuck or moves through objects. I’d probably have to revisit the entire system.
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| Improved Update Z Location BP Function |
Unfortunately I wasn't able to do anything with the legs, since I know too little about animation blueprints in Unreal and after some experimentation decided to focus on the environment instead.
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